Stop:
• Dangerous play
• Used when certain markers call or lack of call is wrong
• Should allow play to continue unless certain but note a doubtful decision and expect players to appeal at the end of the rally
Time: At end of warm up/interval between games
15 Seconds: Warns players to return to court
Yes Let: Referee may give warning, award stroke, game or
No Let: match in extreme cases of dangerous play, time
Stroke:
• wasting or appalling behavour
• Conduct warning, stroke, game or match
• Referee should not interfere except to prevent certain injury
Interference:
• Striker should have:
• fair view of the ball
• clear run to the ball
• freedom to swing
• freedom to play shot of choice
Note: swing must be safe and not excessive
FAQ:Referee’s line of thinking before making a decision on Interference [PDF] |